It is our pleasure to welcome you to Game AI North — a two-day conference and community event focused on learning and networking for professionals in the field of game AI development.

Final Submission Stretch

July 16th, 2017 - As we get closer to our milestones for rendering a final schedule and opening up ticket sales, we are getting ready to wrap up the call for speakers. This and additional submissions info has been added to the speaker section.

Calling All Speakers

June 16th, 2017 — We’re currently taking submissions from speakers interested in presenting at Game AI North. Have something to say? Let us know!

Game AI North

Mark your calendar for 2 days of talks
on design, systems, and production

-, 2017

Copenhagen, Denmark


Photo of ITU

Game AI North will be held at the IT University of Copenhagen on October 17th and 18th, 2017.

The two days hold a full schedule of sessions and include lunch. The program starts each day at 09:00 with coffee & networking (+ registration on day one) and concludes at approximately 17:00 in the evening.

More details will be available as we approach the start of ticket sales. To stay up-to-date and be notified when tickets go on sale, follow @GameAINorth on Twitter.


If you’re interested in sharing your stories and insights with a community of your peers, we’re intrested in hearing from you!

As a speaker, you will, of course, receive a free conference ticket with everything included. We are also able to pay your flight to & from Copenhagen and will be inviting you to a speaker dinner held with the organizers the evening before event start.

The call for speakers is still open, but will close on July 30th 24:00 CET. Do keep in mind that your submission does not have to be fully detailed and that you will have plenty of opportunity to update it post-submission.

So if you are considering submitting, get something in the queue and we will work out the details with you from there.

Generally we are looking for good coverage in the three categories of Design, Systems, and Production. Examples of concrete topics, the session focus of which can span either category, could be:
Animation, Navigation, Sensors, Decision Logic, Tooling, Testing, Asset Generation, Ambience, Postmortem, and much much more.

If, when submitting, you are unsure of in which of the three categories your session focus falls (it could well cover all three), pick the closest fit.

Again, post-submission we will work with you, iterating on session design & description. Similarly, if you are uncertain if your session fits the conference, pitch it and we will iterate.

Should you have any questions, please feel free to contact us via Twitter or the pitch questions form.

Pitch Your Session

Interested in speaking at Game AI North?
Please fill out our official submission form.

Pitch Questions